Seokhyun (Shawn) Hwang

Ph.D. Student in Information Science at the University of Washington

Seokhyun Hwang portrait

Hi there! My name is Seokhyun (Shawn) Hwang, and I am a Ph.D. student in Information Science at the University of Washington in the ACE Lab (Advisor: Jacob O. Wobbrock). I completed my Master's degree in Intelligent Robotics at Gwangju Institute of Science and Technology HCIS Lab (Advisor: SeungJun Kim). I work on body-state-aware interaction, spanning human-computer interaction, AI, haptics, and wearable systems.

Education

  • University of Washington, United States

    Doctor of Philosophy (Ph.D.), Information Science, Information School

    Sep 2024 - Present (Expected)

    Advisor: Jacob O. Wobbrock

  • Gwangju Institute of Science and Technology, Korea

    Master of Science (M.S.), Intelligent Robotics, School of Integrated Technology

    Sep 2021 - Aug 2023

    Advisor: SeungJun Kim

  • Gwangju Institute of Science and Technology, Korea

    Bachelor of Science (B.S.), Department of Mechanical Engineering

    Mar 2017 - Aug 2021

Research Experiences

  • University of Washington & Toyota Research Institute

    Research Assistant

    Jan 2025 - Present

  • Toyota Research Institute

    Research Intern (Mentors: Alexandre Filipowicz, Scott Carter)

    Jun 2025 - Sep 2025

    Human-Centered AI Division

  • ACE Lab, University of Washington

    Ph.D. Student (Advisor: Jacob O. Wobbrock)

    Sep 2024 - Present

  • DRL Lab & CDFG Lab, MIT

    Visiting Researcher (Advisors: Daniela Rus, Wojciech Matusik)

    Sep 2023 - Oct 2023

  • Human-Centered Intelligence Systems Lab, GIST

    Research Associate

    Sep 2023 - Aug 2024

  • Human-Centered Intelligence Systems Lab, GIST

    M.S. Student (Advisor: SeungJun Kim)

    Sep 2021 - Aug 2023

    Intelligent Robotics, School of Integrated Technology

  • Human-Centered Intelligence Systems Lab, GIST

    Research Intern (Advisor: SeungJun Kim)

    Jan 2021 - Aug 2021

    School of Integrated Technology internship and undergraduate research internship program

  • Intelligent Medical Robotics Lab, GIST

    Research Intern (Advisor: Jungwon Yoon)

    Jun 2020 - Dec 2020

Teaching Experiences

  • University of Washington

    Teaching Practicum, IMT 565B: Designing Information Experiences

    Mar 2026 - Jun 2026

  • University of Washington

    Teaching Practicum, HCID 520: User Interface Software & Technology

    Jan 2026 - Mar 2026

  • University of Washington

    Teaching Assistant, INFO360: Design Methods

    Sep 2024 - Dec 2024

  • Gwangju Institute of Science and Technology

    Teaching Assistant, RT6304: XR Project Class

    2022 Fall - 2023 Spring

  • National University of Laos & Khon Kaen University

    Experiment Instructor (Educational Volunteer), 2019 GIST Global Science Camp in Laos

    Jul 2019

  • Gwangju Institute of Science and Technology

    Experiment and Design Team Leader (Educational Volunteer), 2019 GIST Science Camp

    Jan 2019

A research program around human ability

Research Goals

Human-Adaptive Interaction

Technology should adapt to what people can perceive, process, and do—without adding more burden than benefit.

Each row follows one human capacity through the same repeating cycle.

Select a row, step, or card to explore
Understand
Respond
Verify & Learn
Understand
Respond
Verify & Learn
Understand
Respond
Verify & Learn

How to read this map

One method, three human capacities

Select a card to see the systems and studies behind each part of the cycle.

Publications

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Topic
Domain
Authorship

26 publications shown

Conferences & Journals

A Closed-Loop CPR Training Glove with Integrated Tactile Sensing and Haptic Feedback
MotorHuman-AI InteractionAssistive & HealthConference

[c.12] A Closed-Loop CPR Training Glove with Integrated Tactile Sensing and Haptic Feedback

Moon, J., Ma, M., Yang, Q., Choi, Y., Hwang, S., Burden, B., Kim, K., Luo, Y.

2026 IEEE International Conference on Robotics & Automation

A Framework for Adapting In-Car Touchscreen Interfaces to Driver Behaviors, Perception, and Cognition
CognitionHuman-AI InteractionAutomotiveConferenceFA

[c.11] A Framework for Adapting In-Car Touchscreen Interfaces to Driver Behaviors, Perception, and Cognition

Hwang, S., Shen, X., Filipowicz, A., Best, A., Costa, J., Carter, S., Fogarty, J., Wobbrock, J.

Proceedings of the 2026 CHI conference on Human Factors in Computing Systems

Touchscreens in Motion: Quantifying the Impact of Cognitive Load on Distracted Drivers
CognitionHuman-AI InteractionAutomotiveConferenceFA

[c.10] Touchscreens in Motion: Quantifying the Impact of Cognitive Load on Distracted Drivers

Shen, X.*, Hwang, S.*, Kong, J., Filipowicz, A., Best, A., Costa, J., Carter, S., Fogarty, J., Wobbrock, J.

Proceedings of the 2025 ACM Symposium on User Interface Software and Technology

ReD shoes: actuated footwear for multisensory redirected walking in virtual reality
PerceptionXRJournal

[j.6] ReD shoes: actuated footwear for multisensory redirected walking in virtual reality

Ataya, A., Elsharkawy, A., Lee, J., Hwang, S., Seong, M., and Kim, S.

Virtual Reality 29, 158 (2025)

You're the One Whom I'm Talking To: The Role of Contextual External Human-Machine Interfaces in Multi-Road User Conflict Scenarios
CognitionAutomotiveJournal

[j.5] You're the One Whom I'm Talking To: The Role of Contextual External Human-Machine Interfaces in Multi-Road User Conflict Scenarios

Kang, Y., Park, J., Hwang, S., Seong, M., Kim, G., Kim, S.

Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, Vol. 9, No.3

TelePulse: Enhancing the Teleoperation Experience through Biomechanical Simulation-Based Electrical Muscle Stimulation in Virtual Reality
MotorXRConferenceFAAward

[c.9] TelePulse: Enhancing the Teleoperation Experience through Biomechanical Simulation-Based Electrical Muscle Stimulation in Virtual Reality

🏆 Best Paper

Link PDF

Hwang, S.*, Kang, S.*, Oh, J.*, Park, J., Shin, S., Luo, Y., DelPreto, J., Lee, S., Lee, K., Matusik, W., Rus, D., Kim, S.

Proceedings of the 2025 CHI conference on Human Factors in Computing Systems

I Want to Break Free: Enabling User-Applied Active Locomotion in In-Car VR through Contextual Cues
PerceptionXRAutomotiveConference

[c.8] I Want to Break Free: Enabling User-Applied Active Locomotion in In-Car VR through Contextual Cues

Gim, B., Hwang, S., Kang, S., Kim, G., Yeo, D., Kim, S.

Proceedings of the 2025 CHI conference on Human Factors in Computing Systems

Adaptive Walker: User Intention and Terrain Aware Intelligent Walker with High-Resolution Tactile and IMU Sensor
MotorHuman-AI InteractionAssistive & HealthConference

[c.7] Adaptive Walker: User Intention and Terrain Aware Intelligent Walker with High-Resolution Tactile and IMU Sensor

Choi, Y., Hwang, S., Moon, J., Lee, H., Yeo, D., Seong, M., Luo, Y., Kim, S., Matusik, W., Rus, D., Kim, K.

2025 IEEE International Conference on Robotics & Automation

Flip-Pelt: Motor-Driven Peltier Elements for Rapid Thermal Stimulation and Congruent Pressure Feedback in Virtual Reality
PerceptionXRConference

[c.6] Flip-Pelt: Motor-Driven Peltier Elements for Rapid Thermal Stimulation and Congruent Pressure Feedback in Virtual Reality

Kang, S., Kim, G., Hwang, S., Park, J., Elsharkawy, A., and Kim, S.

Proceedings of the 2024 ACM Symposium on User Interface Software and Technology

TimelyTale: A Multimodal Dataset Approach to Assessing Passengers' Explanation Demands in Highly Automated Vehicles
CognitionHuman-AI InteractionAutomotiveJournal

[j.4] TimelyTale: A Multimodal Dataset Approach to Assessing Passengers' Explanation Demands in Highly Automated Vehicles

Kim, G., Hwang, S., Seong, M., Yeo, D., Rus, D., Kim, S.

Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, Vol. 8, No.3

WatchCap: Improving Scanning Efficiency in People with Low Vision through Compensatory Head Movement Stimulation
PerceptionAssistive & HealthJournal

[j.3] WatchCap: Improving Scanning Efficiency in People with Low Vision through Compensatory Head Movement Stimulation

Jo, T., Yeo, D., Kim, G., Hwang, S., Kim, S.

Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, Vol. 8, No. 2

ErgoPulse: Electrifying Your Lower Body With Biomechanical Simulation-based Electrical Muscle Stimulation Haptic System in Virtual Reality
MotorXRConferenceFAAward

[c.5] ErgoPulse: Electrifying Your Lower Body With Biomechanical Simulation-based Electrical Muscle Stimulation Haptic System in Virtual Reality

🏆 Honorable Mention

Link PDF

Hwang, S., Oh, J., Kang, S., Seong, M., Elsharkawy, A., Kim, S.

Proceedings of the 2024 CHI conference on Human Factors in Computing Systems

SYNC-VR: Synchronizing Your Senses to Conquer Motion Sickness for Enriching In-Vehicle Virtual Reality
PerceptionXRAutomotiveConferenceAward

[c.4] SYNC-VR: Synchronizing Your Senses to Conquer Motion Sickness for Enriching In-Vehicle Virtual Reality

🏆 Honorable Mention

Link

Elsharkawy, A., Ataya, A., Yeo, D., An, E., Hwang, S., Kim, S.

Proceedings of the 2024 CHI conference on Human Factors in Computing Systems

Evaluation of Visual, Auditory, and Olfactory Stimulus-Based Attractors for Intermittent Reorientation in Virtual Reality Locomotion
PerceptionXRJournal

[j.2] Evaluation of Visual, Auditory, and Olfactory Stimulus-Based Attractors for Intermittent Reorientation in Virtual Reality Locomotion

Lee, J., Hwang, S., Kim, K., and Kim, S.

Virtual Reality 28, 104 (2024)

Effect of Optical Flow and User VR Familiarity on Curvature Gain Thresholds for Redirected Walking
PerceptionXRJournal

[j.1] Effect of Optical Flow and User VR Familiarity on Curvature Gain Thresholds for Redirected Walking

Lee, J., Hwang, S., Ataya, A., and Kim, S.

Virtual Reality 28, 35 (2024)

Enhancing Seamless Walking in Virtual Reality: Application of Bone-Conduction Vibration in Redirected Walking
PerceptionXRConferenceFAAward

[c.3] Enhancing Seamless Walking in Virtual Reality: Application of Bone-Conduction Vibration in Redirected Walking

🏆 Honorable Mention

Link PDF

Hwang, S., Kim, Y., Seo, Y., Kim, S.

2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)

Designing Virtual Agent Human-Machine Interfaces Depending on the Communication and Anthropomorphism Levels in Augmented Reality
CognitionAutomotiveConferenceAward

[c.2] Designing Virtual Agent Human-Machine Interfaces Depending on the Communication and Anthropomorphism Levels in Augmented Reality

🏆 Honorable Mention

Link

Kang, Y., Choi, S., An, E., Hwang, S., Kim, S.

Proceedings of the 2023 International Conference on Automotive UI

Electrical, Vibrational, and Cooling Stimuli-Based Redirected Walking: Comparison of Various Vestibular Stimulation-Based Redirected Walking Systems
PerceptionXRConferenceFA

[c.1] Electrical, Vibrational, and Cooling Stimuli-Based Redirected Walking: Comparison of Various Vestibular Stimulation-Based Redirected Walking Systems

Hwang, S., Lee, J., Kim, Y., Seo, Y., Kim, S.

Proceedings of the 2023 CHI conference on Human Factors in Computing Systems

Posters & Workshops

Proposal of a Framework for Enhancing Teleoperation Experience with Biomechanical Simulation-Based Electrical Muscle Stimulation in Virtual Reality
MotorXRPoster & WorkshopFA

[w.4] Proposal of a Framework for Enhancing Teleoperation Experience with Biomechanical Simulation-Based Electrical Muscle Stimulation in Virtual Reality

Hwang, S., Kang, S., Oh, J., Park, J., Shin, S., Luo, Y., DelPreto, J., Matusik, W., Rus, D., Kim, S.

UbiComp '24: Companion of the 2024 ACM International Joint Conference on Pervasive and Ubiquitous Computing

Adaptive In-Vehicle Virtual Reality for Reducing Motion Sickness: Manipulating Passenger Posture During Driving Events
PerceptionXRAutomotivePoster & Workshop

[w.3] Adaptive In-Vehicle Virtual Reality for Reducing Motion Sickness: Manipulating Passenger Posture During Driving Events

Elsharkawy, A., Ataya, A., Yeo, D., Seong, M., Hwang, S., DelPreto, J., Matusik, W., Rus, D., Kim, S.

UbiComp '24: Companion of the 2024 ACM International Joint Conference on Pervasive and Ubiquitous Computing

Intelligence Walker: A Seamless Mobility Assist Device for the Elderly
MotorHuman-AI InteractionAssistive & HealthPoster & Workshop

[w.2] Intelligence Walker: A Seamless Mobility Assist Device for the Elderly

Choi, Y., Yeo, D., Hwang, S., Seong, M., Moon, J., Luo, Y., Matusik, W., Rus, D., Kim, K.

2024 IEEE ICRA Workshop on Wearable

Dual-sided Peltier Elements for Rapid Thermal Feedback in Wearables
PerceptionXRPoster & Workshop

[w.1] Dual-sided Peltier Elements for Rapid Thermal Feedback in Wearables

Kang, S., Kim, G., Hwang, S., Park, J., Elsharkawy, A., and Kim, S.

2024 IEEE ICRA Workshop on Wearable

GaitWay: Gait Data-Based VR Locomotion Prediction System Robust to Visual Distraction
MotorHuman-AI InteractionXRPoster & Workshop

[p.4] GaitWay: Gait Data-Based VR Locomotion Prediction System Robust to Visual Distraction

Kim, Y., Hwang, S., Oh, J., Kim, S.

Extended Abstracts of the 2024 CHI conference on Human Factors in Computing Systems

Curving the Virtual Route: Applying Redirected Steering Gains for Active Locomotion in In-Car VR
PerceptionXRAutomotivePoster & Workshop

[p.3] Curving the Virtual Route: Applying Redirected Steering Gains for Active Locomotion in In-Car VR

Gim, B., Kang, S., Kim, G., Yeo, D., Hwang, S., Kim, S.

Extended Abstracts of the 2024 CHI conference on Human Factors in Computing Systems

REVES: Redirection Enhancement Using Four-Pole Vestibular Electrode Stimulation
PerceptionXRPoster & WorkshopFA

[p.2] REVES: Redirection Enhancement Using Four-Pole Vestibular Electrode Stimulation

Hwang, S., Lee, J., Kim, Y., Kim, S.

Extended Abstracts of the 2022 CHI conference on Human Factors in Computing Systems

Auditory and Olfactory Stimuli-Based Attractors to Induce Reorientation in Virtual Reality Forward Redirected Walking
PerceptionXRPoster & Workshop

[p.1] Auditory and Olfactory Stimuli-Based Attractors to Induce Reorientation in Virtual Reality Forward Redirected Walking

Lee, J., Hwang, S., Kim, K., Kim, S.

Extended Abstracts of the 2022 CHI conference on Human Factors in Computing Systems

Patents & Copyrighted Contents

[pa.2] Haptic wearable devices for tactile experiences

Kim, S., Kang, S., Kim, G., Hwang, S., Park, J., Elsharkawy, A.

KR Patent. KR102946187B1

[pa.1] Method and System for Supporting Walking in Virtual Environment

Kim, S., Hwang, S., Kim, Y., Seo, Y., and Lee, J.

US Patent App. US20250159408A1 | KR Patent. KR102916251B1

[cc.2] Mobility-Linked Virtual Reality-Based Underwater Exploration Immersive Content Game Software (Underwater Exploration & Ocean Trash Collection Game)

Kim, S., Kang, S., Kang, Y., Kim, K., Seong, M., An, E., Yang, H., Yeo, D., Oh, J., Jeon, H., Jo, T., Hwang, S.

Copyright for Computer Program Works C-2022-050134

[cc.1] Mobility-Linked Virtual Reality-Based Underwater Exploration Immersive Content Game Software (Underwater Exploration & Underwater Gem Collection Game)

Kim, S., Kang, S., Kang, Y., Kim, K., Seong, M., An, E., Yang, H., Yeo, D., Oh, J., Jeon, H., Jo, T., Hwang, S.

Copyright for Computer Program Works C-2022-050133

About

Awards & Honors

Invited Talks

Academic Service

Media Coverage

Articles from Korean outlets are available in Korean.

Extra Activities

Fun Projects

The project list below provides brief descriptions of personal projects unrelated to publication.

Natural User Interface-Based Interactive XR System for In-Car Environments

Natural User Interface-Based Interactive XR System for In-Car Environments

An in-car AR/XR system that combines marker tracking, stereo depth sensing, and hand-gesture interaction for immersive and safe in-vehicle experiences.

Sheet Music Recognition Robot for Automatic Accompaniment

Sheet Music Recognition Robot for Automatic Accompaniment

A dual-manipulator robot that reads sheet music with OCR, extracts chords and tempo, and performs autonomous accompaniment on a keyboard.

Automated Drone Design for Kiwi Pollination

Automated Drone Design for Kiwi Pollination

An agricultural drone that identifies kiwi flowers and applies a pollen-charcoal mixture using airflow-assisted delivery for efficient pollination.

Vision-Driven Autonomous Table Tennis System

Vision-Driven Autonomous Table Tennis System

A vision-based robotic table tennis system that tracks ball trajectory in 3D, predicts landing points, and performs autonomous returns with adaptive swings.